I think you're right overall. That said, VR seems to be a great fit for certain types of games, especially if they've been designed from the ground-up for VR.
As an example, I'm not sure if playing Civilization 6 in VR would be so earth shattering that I'd go through the effort (though who knows?). On the other hand, for a game like Elite: Dangerous, where essentially it's all about immersion in the experience of flying a spaceship, VR could / can be awesome. Even a simple head-tracking device can transform the setting from "hey, I'm playing a game here" to "hey, I'm sitting in a space ship here".
As an example, I'm not sure if playing Civilization 6 in VR would be so earth shattering that I'd go through the effort (though who knows?). On the other hand, for a game like Elite: Dangerous, where essentially it's all about immersion in the experience of flying a spaceship, VR could / can be awesome. Even a simple head-tracking device can transform the setting from "hey, I'm playing a game here" to "hey, I'm sitting in a space ship here".