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One of the first games to do real time texture mapping on fairly arbitrary 3D surfaces, back in 1993 when you had to do it all on the CPU because 3D graphics cards didn’t exist except as super-expensive prototypes found in military flight simulators and the like. Full of clever tricks to make this something you could do in real time on a 486.

It was influential enough that for many years, the genre we now call “first person shooters” was known as “Doom clones”.



What exactly do you mean by "games"?


“Games” in this context is short for “video games”, which is the plural of “video game”. A “video game” is a piece of software designed to present an entertaining challenge to the person or people using it.




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