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Why is everyone talking about how C++ compilation is slow or something instead of talking about the real problem, which is that GDI is doing resource cleanup on process exit, under lock, for console-mode processes that have probably never used any GDI resources?


mxatone mentions that "Win32k locking design is just bad" in https://twitter.com/mxatone/status/884436870955913216


It's not even bad. It's neglecting any kind of "has this process ever touched win32k.sys" test.




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