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> GC performance is a trade between throughput and pause time.

Go has sub-millisecond GC pauses, and even at that minimizes the need to do stop-the-world pauses (previous HN discussion https://news.ycombinator.com/item?id=12821586) I think it would be a very interesting exercise to give a crack at it. If anyone is interested, let me know.



> Go has sub-millisecond GC pauses

At the cost of throughput:

> Go optimises for pause times as the expense of throughput to such an extent that it seems willing to slow down your program by almost any amount in order to get even just slightly faster pauses. - https://blog.plan99.net/modern-garbage-collection-911ef4f8bd...




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