In addition to my other points, the Vulkan validation layers are objectively (and IMHO significantly) better for debugging than OpenGL ever was. It's not just to improve performance. The debugging and development experience is significantly improved.
In addition to my other points, the Vulkan validation layers are objectively (and IMHO significantly) better for debugging than OpenGL ever was. It's not just to improve performance. The debugging and development experience is significantly improved.