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bobajeff
on Feb 8, 2017
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Apple proposes new web 3D graphics API
This brings another question. Would it be better given the likely use cases for WebGPU to be designed as a WebAssembly only API?
om2
on Feb 8, 2017
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WebAssembly doesn't currently have a way to expose APIs to it directly. It only has an interface to call JavaScript.
Maybe that will change, but blocking on a major new WebAssembly feature did not seem wise.
bobajeff
on Feb 8, 2017
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Oh. I didn't know that.
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