Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

A pity you can't use Vulkan on MacOS. Otherwise you could have used vulkano[1] instead of OpenGL.

1. https://github.com/tomaka/vulkano



Even so, I do plan to add a Vulkan renderer at some point using vulkano. My hope is that the build script can choose the best option at compile time.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: