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This exactly nails the point in the article about checklists and how you can't really create effective quantitative metrics for developers.


I have read in the past about developers using various quantitative measures (number of commits, for example) to measure their own work. I think in that scenario it's different because the extrinsic reward is driven by intrinsic motivation -- you're unlikely to try and game your own metrics I suppose?


> you're unlikely to try and game your own metrics I suppose?

You'd be surprised.




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