Also if a game does not have local multiplayer, people who want to play together will buy more than one game. At least I think it's the rationale behind this decision.
Also local split-screen multiplayer is harder to do since you have to do two (or more) graphic rendering at the same time, so dropping it allow the dev to spend more time on the rest of the game.
Also local split-screen multiplayer is harder to do since you have to do two (or more) graphic rendering at the same time, so dropping it allow the dev to spend more time on the rest of the game.