I'm pretty sure this is the guy who said in the
"Indie Game: the Movie" documentary something akin to: "If my game doesn't succeed I'm going to kill myself" in a sincere fashion.
EDIT: It was the game developer named Fez who made the statement [1].
> Fish, meanwhile, is heartbreakingly invested in a game he can't finish for his own perfectionism. "It's me, my ego. My identity is at risk. It's my perception of myself," he says of Fez. In the film's most startling moment, he's asked what he will do if he doesn't finish the game. "I will kill myself," he replies, meaning it. "That's my incentive to finish it." The flash of black humour relieves the tension, but it's an alarming vision of a man in desperate times.
Yup you're right, got them mixed up. I rewatched the movie and the particular quote you mentioned was near the 39:00 mark. I'm going to leave the comment (with an edit) because I think it's a sentiment prevalent in a lot of game developers and is extremely alarming and should be a deterrent (or at least a consideration) to aspiring game developers.
That was especially depressing because the long series of missed deadlines and public demo disasters in the movie (as well as the very buggy eventual release when I later bought the game) gave the impression that his programming skill left a lot to be desired.