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PS: Here is the 1996 implementation of the Pac-Man game: http://www.masswerk.at/JavaPac/legacy/JS-PacManSR.htm (click cancel in the popup-prompt)

(Mind the small maze for 640 x 480 screen sizes and the unusual connection of the "teleports" to add a bit of complexity to the maze layouts. There was another, even earlier implementation to this one, but I don't have the sources anymore.)

Maybe interesting backstory: The games (JS-PacMan and an Invaders game) were done explicitly as demos for brand-able browser games, but – while listed in all those "What's cool" directories of the day – marketing people didn't catch the idea of games in the browser then. I ended up providing the Invaders game for free to USA Today Marketplace (they opted for the Pac-Man game first, but settled on the Invaders game for legal concerns), since there wasn't a commercial market for this. (Some years later, all those mails like, "I need this for my homework, can I have it?", started to drop into my mailbox, this is, why there is the tutorial. That's also why there are some gaps left in the tutorial, meant to force people to do their own, rather than just copying the code.)

Ironically, when the originally iPhone came out, the game was just up to date again, in terms of screen size, performance requirements, and touch-friendly input. There were means to transfer it onto the iPhone and someone sold a pirated version on CD as a dedicated iPhone game.



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