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Well at least one, because this one didn't happen.

https://www.cnbc.com/video/2025/12/03/microsoft-have-not-low...


Is "Microsoft Lowers AI Software Growth Targets as Customers Resist Newer Products" really "way different" than sales quotas? Or more to the point, a statement from Microsoft PR spinning it as "growth targets" doesn't prove they haven't also lowered sales quotas in some divisions.

Even if the Microsoft spokesperson is being completely honest, lower growth targets is still evidence of weakness in the AI bubble.


The llama.cpp issues are strange.

There are official benchmarks of the Spark running multiple models just fine on llama.cpp

https://github.com/ggml-org/llama.cpp/discussions/16578


There wasn't any instructions how the author got ollama/llama.cpp, could possibly be something nvidia shipped with the DGX Spark and is an old version?


Llama.cpp main branch doesn't run on Orins so it's actually weird that it does run on the Spark.


Cool I’ll have a look. All reflections I made were first pass stuff.


hehe, I see what you did there.


it is amusing to use AI to write that...


No it isn't.

They just use an SMS code instead which is not secure at all.


choosing a wrong alternative does not make mandating spyphones good.

why not distribute hw tokens for purposes like this? it has the least flaws IMO.


Yeah I have a similar experience with ty.

Looks like none of these new type checkers are ready yet.


Ty has autocomplete for imports, but it's hidden behind a toggle right now. They are still working on it. They index all the modules and functions, so you can just type the function name and it will suggest the correct import and insert it.


What do you expect AMD to do about gaming on Linux? Port all games to Linux or something?

The only thing they can do is to provide drivers which they do.


Apparently not, which was the point being made by OP.


OP talked about LLMs, not gaming. It's a different software stack.


> This sample code took 12 minutes on a clean build on my travel netbook, now dead.

> Maybe nowadays it is faster, I have not bothered since I made the RIR exercise.

Took me 18 seconds on a M4 Pro.

Please stop spreading FUD about Rust. Compile times are much better now then what they were and are constantly improving. Maybe it will never be as fast as one of those old languages that you like that nobody uses anymore but it's plenty usable.


Do you have M4 Pros to offer everyone using Rust?

I would gladly take one.

And the Roc team as well, maybe they would revert back their decision on moving away from Rust to Zig due to compile times.


> Do you have M4 Pros to offer everyone using Rust?

> I would gladly take one.

Do you have 10 year old netbooks to give to everyone? because this seems to be required to have slow compile times in Rust.

> And the Roc team as well, maybe they would revert back their decision on moving away from Rust to Zig due to compile times.

More cherry picked examples, you sure love those.

Like whats the point of bringing this up? Do you want me to show you the thousands of software projects that do use rust as a counter example?

Obviously no programming language is one size fits all.


> Do you have 10 year old netbooks to give to everyone? because this seems to be required to have slow compile times in Rust.

Unfortunately not all of us have an economical situation that allow us to sponsor Trump gifts every couple of years.

How many of those thousands of software projects that do use Rust, can be show as counter example to slow compilation times on hardware that common people usually buy and keep around?

Especially in those countries that are outside tier 1 in world economy, getting computers from whatever parts western no longer considers usable for their daily tasks.

Maybe they can afford to wait.


> Took me 18 seconds on a M4 Pro.

M4 pro isn't your average computer though.

But as I said, clean builds aren't the most common experience either.


A 10 year old netbook is also not the average computer and yet we are to believe that 12 minute compile times for some small hobby project are the normal and rust sucks.


It is when people have more important things to spend money on.

It is also not normal to expect people to spend 2 000 euros to enjoy fast compilation times, when other programming languages require cheaper budgets with faster compilation times, since MS-DOS on lousy hardware from today's standards.

You don't care, other people's do, and who cares most drives adoption.


Just because someone made a terrible argument shouldn't be taken as an invitation to pile up your own terrible argument though…


The most interesting part for me is that PyPy is faster than free threaded CPython even on multi threaded code.


This article feels too long and rambly considering how little actual technical information it provides.


This comment feels at odds with HN guidelines, if you're going to criticise at least offer some advice on how to improve.


I don't think the point of the article is the technical information, I think it's more of an emotional expression. Still valuable, just differently, I suppose.


Like much of what surrounds Rust. Looks quite emotional to me. If you do not know what I mean, go to the Rust reddit and discuss and compare on solid grounds without using an extremely flattering tone.

You will see armies of fanatics voting negative.


If you actually look at the Rust subreddit: https://www.reddit.com/r/rust/top/?sort=top&t=all

The fifth and eighth articles are explicitly negative about Rust. The seventh is about serious bugs in the Rust ecosystem.

Let's look at the top comment on the highest post: https://www.reddit.com/r/rust/comments/1cdqdsi/lessons_learn...

It's Josh Triplett, long time team member. It starts like this:

> First of all, thank you very much for taking the time to write this post. People who leave Rust usually don't write about the issues they have, and that's a huge problem for us, because it means we mostly hear from the people who had problems that weren't serious enough to drive them away. Thank you, seriously, for caring enough to explain the issues you had in detail.

This is a very different vibe than the one you're describing.

It's true that the Rust subreddit can brush criticism off, but that's also because there are a lot of low-quality criticisms of Rust, and seeing the same thing over and over again can be frustrating. But I've never seen a well thought out post that's critical get downvoted, they're often upvoted, and discussed in a very normal way.

That said, it's reddit, so there's always gonna be some garbage posts.


To be fair, that is just the typical Reddit (or any social media platform) experience


I won't deny that there are lots of emotions surrounding Rust, both for myself and for many others. But there are different ways to write about it, and this article looks more of an emotional style ("here's how my journey went") than a technical one ("here's how this works"). I still find it fun to read, but not everyone will, and that's okay.


It's what you call an "educational post".

The Rust community is doing a fantastic job of training both the next generation as well as those looking to dip their toes in.


It's hard to say.

One the one hand the go type system is a joke compared to typescript so the typescript compiler has a much harder job of type checking. On the other hand once type checking is done typescript just needs to strip the types and it's done while go needs to optimize and generate assembly.


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