It was mentioned in the article about the lack of formal education (specifically within the field of study) within software development. I would be curious to see what this would be like for a HN audience? What is everybody's story of how they got to where they are?
I think the more dangerous problem than being addicted to it, is the affect it can have on you even if you are only on it for a few minutes a day. I find social media causes people to only see the best parts of other people lives and therefore wonder why their life is not that great, and than theres a nice downward spiral of discontent and depression.
Social media, used by some only to keep in contact is okay, but the subconscious comparison of your real life to others social media life, can be really harmful.
Not anything more than various blog posts or web articles that I've read. I should have been more clear that I was mainly speaking from a personal perspective and what I, and those around me, have discussed and experienced. Sorry for being misleading.
No you cant sign into any other accounts with facebook, well you cant without reactivating it. If you sign into a deactivated facebook account even into a game, or something similar, it will count that as a account sign in and reactivate your account. If you fully delete your account, you wont be able to sign in at all.
I think a large factor is the ever increasing need to have different display sizes for different pixel densities, developers essentially have to create and package a couple versions of the same application into one package and that is alot of waste.
At least in the context of this article (iOS app bloat) this is no longer the case - developers upload all assets for all pixel densities, but Apple repackages for each specific device, so that each device only gets one set of assets. Same goes for binaries for multiple architectures - each device only gets the binary for its specific CPU architecture.
Also to the GP's point - Apple also now no longer supports splash screen images, so that element of bloat is no longer a factor (though some legacy apps have retained them pointlessly).
I think for non-game apps assets are not the primary driver of bloat.
> In general, no one cares. No one cares if you're partially wrong, no one cares if you're a little off or awkward, no one beyond your family/SO and close friends gives a flying fuck about your emotions.
Took me awhile to figure this one out, but once I did, life was significantly better.
People do care about these things if you are a well-known public figure. I think the constant scrutinizing over the conduct of public figures misleads people into believing that their own actions are being scrutinized in the same way.
More accurately, people who don't like those well-known public figures care about those things. The fans and neutrals usually don't care and often even defend the awkwardness.
This is an important fact to realize for those of us with mood disorders, who see the world through the lens of our own emotions and moods, while others see our actions as unhealthy or erratic.
Following your suggestion, I would add that people should read "How to win friends & influence people" by Dale Carnegie.
The bottom line of the book is that people that want to get along fine with others should be wary of the other people's emotions. For instance, of the the first "principles" in the book is to not criticise, condemn or complain people openly, because people get defensive (an emotional reactional) when you do that, and you can't get nothing out of them. The rest of the chapters are also related with other people's emotions.
As for "genuinely cares", the book also talks about it in some chapters. What I could get out of it so far is that someone who listens with attention is mostly grasped as someone who genuinely cares about other people..
All in all, the bottom line of the book is all about "managing" the other people's emotional reactions..
Being a penny pinching student, do you guys offer any discounts for students?