I’m afraid it’s you that’s disconnected from reality. I know it’s unfashionable to actually consider evidence, but please have a look at eg Time and income poverty
by Tania Burchardt. Low income people have MUCH more free time.
Don’t know. But I am in the top 1% of this country regarding income as an engineer (staff/fellow level). I don’t work more than 32h-35h per week - actually I never have and was never expected to. Living and working in a sane society and country. I fanatically turn off work email or work msgs when not working. I am not available for no one. Not even the C-levels or any clients. I concentrate on me and my family. No need to be a slave to “commitments” that don’t mean a thing in the long run.
And everyone has the same 24h. And it is just their choice and will to either dedicate 30min to their well being or not. It is not about having less time. Just prioritizing the same 24h that everyone has differently. Everything else is just finding excuses which of course is much easier than changing your life.
You are correct. OP is ridiculously short on both common sense and a healthy sense of perspective. The fact is, simply, that while the poor actually work more hours, they're just not compensated commensurate with their labors.
I really don't get this sentiment. The only sets that I think didn't contribute like this were the bionicle stuff. Getting a few more unique parts with a set gives you more options, not less.
I wonder if it's just: compact earlier, so there's less to compact, and more remaining context that can be used to create a more effective continuation
I've been using a `/feedback ...` command with claude code where I give it either positive or negative feedback about some action it just did, and it'll look through the session to make some educated guesses about why it did some thing - notably, checking for "there was guidance for this, but I didn't follow it", or "there was no guidance for this".
the outcome is usually a new or tweaked skill file.
it doesn't always fix the problem, but it's definitely been making some great improvements.
I was already programming when I got into mindstorms (so very happy that my high school had an "Industrial Control Technologies" class), but the jump in complexity and the thrill of seeing my code power something physical was definitely a turning point
I feel like the special parts have eased off, it was pretty bad with the bionicle stuff (which ironically are apparently what saved lego from financial difficulties), but I'd say all of the recent sets I've got (I get one a year for Christmas) going back at least 5 years have been made up of relatively generic parts, with the odd little special bit for flair.
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