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andreaginola's submissions
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1.
Creating a Game Physics Engine with C++
(
pikuma.com
)
11 points
by
andreaginola
on April 1, 2022
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past
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1 comment
2.
Variable Rate Compute Shaders on Xbox Series X|S
(
developer.microsoft.com
)
6 points
by
andreaginola
on March 8, 2022
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past
3.
When 13.3 14
(
fabiensanglard.net
)
4 points
by
andreaginola
on March 8, 2022
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past
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