I'm generally a fan of Andrew's work, but this one misses the mark.
I don't really have a problem with the aesthetics or the graphic design - he consistently shows creativity and design chops. In fact, a lot of his points are pretty good. However, the final product is a bit shallow and while pretty, has some half baked ideas that don't contribute to an overall great product design that's not usable. It solves some problems, but ultimately doesn't solve some of the more important problems with driving nav these days (and perhaps exacerbates them)
I think this demonsttrates why areas like human factors exist and are needed in the design process. We shouldn't neuter designers at the beginning, but refine and distill designs like these into something even better
I don't really have a problem with the aesthetics or the graphic design - he consistently shows creativity and design chops. In fact, a lot of his points are pretty good. However, the final product is a bit shallow and while pretty, has some half baked ideas that don't contribute to an overall great product design that's not usable. It solves some problems, but ultimately doesn't solve some of the more important problems with driving nav these days (and perhaps exacerbates them)
I think this demonsttrates why areas like human factors exist and are needed in the design process. We shouldn't neuter designers at the beginning, but refine and distill designs like these into something even better