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Agree that treating complexity as a constant is a bit extreme. The author lost me at the bit about Tesler's law.

That said, it feels like there is likely some sort of Pareto efficient frontier with regards to complexity vs. usefulness. You can certainly have a poorly-designed system which is arbitrarily more complex without being anymore useful. But if you make things "as simple as possible" for any given amount of complexity, there will always be some underlying trade-off.

Brings to mind → https://www.joelonsoftware.com/2002/11/11/the-law-of-leaky-a...



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