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To clarify, this is a tutorial on how to use a C++ computational geometry library named Wykobi. It is not an introduction to computational geometry or a tutorial on how to implement computational geometry algorithms.


For an introduction to computational geometry in general, I've enjoyed these lecture notes from Leonidas Guibas [1]. There are some more specific class notes at [2].

[1] http://graphics.stanford.edu/courses/cs268-16-fall/Notes/tor...

[2] http://graphics.stanford.edu/courses/cs268-16-fall/notes.htm...




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